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Principle: Demonstrate Control

This is one of the eight principles of DSDM, supporting its philosophy, and used in its process, roles and responsibilities, and products.

Some Agile practitioners consider the established project management approaches as evil and resist anything that exists in those, including monitoring and control, which is one of the essential elements of project management.

DSDM has a reasonable perspective and uses the knowledge generated in the community. One example is that it doesn’t believe in fully flat organizations in projects where there’s no control at all. A DSDM project is Agile, but it needs a proper level of control to stay Agile. It’s even more important when it’s about a large project with multiple teams, which is a setup fully supported by DSDM (unlike most other first-generation Agile methods).

Based on this principle, there are proper levels of planning, progress measurement, and reporting.

Written by Nader K. Rad

This is (and will be) a work in progress: More details will be added in the future, depending on the feedback.

This wiki is developed and managed by an accredited trainer, independent of Agile Business Consortium and APMG. While aligned with their guidelines, it’s not an official resource.